Example project · Builds & projects
ESP-IDF project · ESP32-S3
Your own ESP-IDF v5.3.5 project on a real emulated ESP32-S3 N16R8: the Code tab holds the C sources under main/ (add, rename and delete files), and Compile & run rebuilds them on a fixed, pre-built project in the cloud in about half a minute. The bundled firmware is the unedited starter: it prints a greeting and blinks the LED on G2 every half second. Components you may include are listed in main/CMakeLists.txt; CMake and sdkconfig stay fixed.

What's on the bench
- Battery
- ESP32-S3
- LED
- Resistor
How it's wired
- Battery · pos→ESP32-S3 · vin
- Battery · neg→ESP32-S3 · gnd
- ESP32-S3 · g2→Resistor · a
- Resistor · b→LED · a
- LED · k→Battery · neg
The code
The exact ESP-IDF v5.3.5 project the bundled firmware was compiled from — shown in the simulator’s Code tab, where you can edit the sources and press Compile & run to rebuild the board’s firmware in the cloud sandbox.
main/main.c
// SPDX-License-Identifier: MIT // Breadboard ESP32-S3 template: the starter program. Replace or add files // under main/ (.c, .cpp, .h, .hpp). app_main() is the entry point; the // components you may include are listed in main/CMakeLists.txt. #include <stdio.h> #include "driver/gpio.h" #include "freertos/FreeRTOS.h" #include "freertos/task.h" #define LED_GPIO GPIO_NUM_2 void app_main(void) { gpio_reset_pin(LED_GPIO); gpio_set_direction(LED_GPIO, GPIO_MODE_OUTPUT); printf("Breadboard ESP32-S3 template: hello from ESP-IDF\n"); int level = 0; for (;;) { gpio_set_level(LED_GPIO, level); printf("LED %s\n", level ? "on" : "off"); level = !level; vTaskDelay(pdMS_TO_TICKS(500)); } }



